The Keystone Calling

It’s Winter in Appalachia

saturday 12/12, 2026: 11Am - 5Pm

GAME SYSTEM: Call of Cthulhu 7E
SETTING: Old Gods of Appalachia (1920s)
GM: Jill Stapleton
VARIATIONS: Pulp
POWER LEVEL: Invincible (at least you feel that way)
NUMBER OF PLAYERS: 5 
CHARACTERS PROVIDED?: Yes

It's 1920, and Pennsylvania's Lehigh River banks sparkle under a blanket of fresh snow. The air is thick with the scent of pine and expensive cigars. You’ve arrived via private railcar for a season of luxury, skiing, and high-society galas. You are the children of a golden age, living in a world of jazz, Packard cars, and wireless miracles. Technology is the hero of the hour, with electric lights and crystal radios bringing the world to the mountains. This holiday, the mansion halls you grew up in are buzzing with the energy of a new century and the laughter of lifelong friends separated by diverging paths of travel, university, and society. But the festive air chills when you realize that one of your number is... Well, he is really not well. 

GMs IN-ROOM COVID PROTOCOLS: Masks optional

Your friend is Not well